radiant 1.5.0 and bsp
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radiant 1.5.0 and bsp
I have done room with six entities in gtkradiant 1.5.0. Ive converted .map file to .bsp and that... works. But yesterday i added simple house with working door. I made origin texture, frame and i made this detail (without origin). Ive decided to test it but .map file doesnt convert.
any ideas?
any ideas?
Re: radiant 1.5.0 and bsp
yup, never touch radiant again!
its a pain!
its a pain!
{GTB} V-ReX- Number of posts : 559
Age : 31
Location : Kirchroa, Limburg, The Netherlands.
Registration date : 2009-01-13
Re: radiant 1.5.0 and bsp
What error messages, if any are you getting.
If you send me .map file I can take a look
If you send me .map file I can take a look
Re: radiant 1.5.0 and bsp
i havent any error messages, and i deleted house and it still doesnt work xD
here's map file with house and door: http://www.speedyshare.com/462461919.html
here's map file with house and door: http://www.speedyshare.com/462461919.html
Re: radiant 1.5.0 and bsp
Ive deleted a lots of map (from 8192x8192 to 1536x2048) Now it works!! Door too!!
Re: radiant 1.5.0 and bsp
Both, but I compiled your map with 1.5.0
FYI the map needs to be square to get the command map to work correctly. (I think)
FYI the map needs to be square to get the command map to work correctly. (I think)
Re: radiant 1.5.0 and bsp
{GTB} Granny wrote:FYI the map needs to be square to get the command map to work correctly. (I think)
Yes
ive done new map. When it was a simply cube, it worked. But i added t-shaped house and it doesnt work
Re: radiant 1.5.0 and bsp
Don't know then mate, must have deleted world spawn or something.
Be sure to back things up regularly because Radiant is famous for crashing regularly.
I would back up each time using a different name, such as amap1, amap2 etc so you can go back to when it DID work easily.
Be sure to back things up regularly because Radiant is famous for crashing regularly.
I would back up each time using a different name, such as amap1, amap2 etc so you can go back to when it DID work easily.
Re: radiant 1.5.0 and bsp
I have been playing with it a bit, and fixed the sky for you and added door sound.
I also lowered the step to the house.
I know you are going to tell me to keep my big beak out of it, but I couldn't resist playing with it once I saw it.
It's made me feel like making a new map myself.
FYI The reason I lowered the floor is simply to enable bot servers to play it without the waypointer having to program the bots to do a few things at once, i.e Jump and Open the door at the same time.
It's just something I always consider when making anything in a map.
Anyway, I will send it to you if you want.
I also lowered the step to the house.
I know you are going to tell me to keep my big beak out of it, but I couldn't resist playing with it once I saw it.
It's made me feel like making a new map myself.
FYI The reason I lowered the floor is simply to enable bot servers to play it without the waypointer having to program the bots to do a few things at once, i.e Jump and Open the door at the same time.
It's just something I always consider when making anything in a map.
Anyway, I will send it to you if you want.
Re: radiant 1.5.0 and bsp
i once downloaded radiant and had a go at making a map. after about two days of no sleep and pulling my hair out i came to the conclusion that watching paint dry while sticking forks in my legs and listening to barry manilow on repeat would be more fun
{GTB} jimbobaloola- Number of posts : 84
Age : 49
Location : stoke-on-trent
Registration date : 2009-03-26
Re: radiant 1.5.0 and bsp
yes, ill try that{GTB} Granny wrote:Anyway, I will send it to you if you want.
Re: radiant 1.5.0 and bsp
quark can edit et maps!! i didnt know it :DD i hope it wont crash maps as radiant
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